Local Wizard Accidentally Short-Sells Own Tower

“I just wanted a potion for foot warts,” he says, watching his mortgage evaporate. WOBBLESHIRE, TUESDAY — What began as a routine case of plantar arcana has escalated into a cautionary tale of magical finance, municipal oversight, and poorly understood economic hexcraft. Archwizard Pelgrum Thistlebarrow, 213, discovered yesterday that he no longer legally owns his own home after mistakenly short-selling his tower through an enchanted mirror interface on the newly integrated Fable Market Exchange. “I thought I was clicking ‘renew loan’,” Thistlebarrow explained, gesturing toward a still-smoldering crystal tablet. “But apparently I clicked ‘leveraged arcane swap with collateralized spatial displacement […]

Pathfinder Beginner Box: Your Party’s First Step Into Tactical Greatness

It’s not just a starter—it’s your fast-track to full-powered fantasy. So you’ve heard of Pathfinder. Maybe you’ve seen maps that look suspiciously like battle puzzles. Maybe someone whispered “three-action economy” like a forbidden spell at a D&D table. And now you’re curious. Excited. Maybe a little intimidated? Fear not. That’s what the Pathfinder Beginner Box is for. Whether you’re brand new to tabletop roleplaying games or a 5e veteran ready for something with more tactical crunch, the Beginner Box is your fully equipped launchpad into the deep, customizable, balanced world of Pathfinder Second Edition. 👉 https://amzn.to/4eegqjb Today at RPG Inquisitor, […]

Pathfinder 2e Is the Upgrade Your Campaign Deserves

Deeper tactics, better balance, and a book built for serious play There’s a moment in every tabletop player’s life where they wonder: “Is there something… more?” More choices.More tactics.More meaningful character builds.More challenge that feels earned. If you’ve hit that moment, it’s time to look beyond the familiar and into the beautifully structured, relentlessly rewarding world of Pathfinder Second Edition. 👉 Start your journey here: https://amzn.to/4mLxf8Z Let’s talk about what makes Pathfinder 2e click, and why the Player Core is your perfect launchpad into a system that actually lets you play the game the way you want. 🧠 Built for […]

Building Your First Pathfinder 2e Character: What the Player Core Gets Right

A welcoming guide to making your hero, one feat at a time So you’ve heard the whispers—about crunchy mechanics, tactical brilliance, endless build options—and you’ve decided to take the plunge into Pathfinder Second Edition. But before you slay your first goblin, defy your first curse, or trigger your first lovingly crafted encounter trap… you need a character. And not just any character. A character built with clarity, creativity, and crunchy potential. Fortunately, the Pathfinder 2e Player Core makes that not only possible, but surprisingly easy—thanks to its streamlined layout, updated rules, and clear step-by-step guidance for new and returning players […]

Voice Without Accents: Roleplaying Characters Through Attitude Alone

How to differentiate and bring characters to life—no dialect required Let’s face it: not everyone can pull off a flawless dwarvish brogue or a silky elven lilt. And you don’t need to. Because great roleplay doesn’t require accents. It requires attitude—a combination of word choice, tone, rhythm, and posture that makes every character feel distinct, even if they all technically sound like you. Today on RPGInquisitor, we’re giving players and GMs the tools to confidently roleplay diverse, believable, and entertaining characters, all without needing to rehearse your Scottish pirate goblin voice. Let’s dive in. 🎲 First: Why Skip Accents? Accents […]

The Illusion of Choice: When It’s Okay to Steer the Narrative (And How to Hide It)

A behind-the-screen look at narrative sleight-of-hand and maintaining player agency “Do you go left… or right?” The party debates for ten minutes. One wants to check the ruins. Another insists on the bridge. Someone flips a coin. You, the GM, smile. It doesn’t matter. Because both lead to the same ambush. And the players will never know. Welcome to the delicate art of illusion of choice—the GM technique of guiding the story without sacrificing player agency. Is it deceptive? A little. Is it necessary? Sometimes. Is it powerful? Absolutely. Today on RPGInquisitor, we explore why illusion of choice exists, when […]

The Best Party Conflicts Are the Ones You Can Roleplay Through

How to design and manage character tensions that deepen story without derailing the game Not every party is made of best friends. Sometimes, the paladin wants justice. The rogue wants coin.Sometimes, the bard won’t shut up, and the warlock won’t explain what’s in the bag.Sometimes, the party is one missed long rest away from exploding—and that’s okay. Because when handled well, in-character conflict can be the most memorable, meaningful, and story-driving force in your campaign. The key? It has to be conflict you can roleplay through—not fight about, stall over, or drag into real life. Today on RPGInquisitor, we’re digging […]

How to Build Travel Encounters That Aren’t Just Random Wolves Again

Smart techniques for making wilderness and road travel interesting, meaningful, and full of surprises We’ve all been there. The party sets out on a multi-day journey. The GM rolls behind the screen. Then it happens: “Roll initiative. It’s wolves.” Again. Now, no disrespect to wolves. They’re noble predators and a great level 2 hazard. But by the fifth or sixth time your players get ambushed on a forest trail, they start asking, “Can’t we just skip travel?” That’s a missed opportunity. Because travel—when done well—isn’t filler. It’s texture, tension, and character development. It’s where stories can shift subtly or catastrophically. […]

Making Magic Mundane: How to Portray a World Where Spells Are Normal

A worldbuilding deep dive into societies where magic is less mysterious and more mechanical In most fantasy settings, magic is wondrous. It’s the spark behind legends, the force feared by kings, the whispered art of secluded sorcerers. But what if it weren’t? What if spells were not rare or revered—but routine? What if magic were not the domain of mysterious sages—but taught in schools, used in shops, and regulated by bureaucrats? Welcome to a world where magic is mundane—and the results are anything but boring. Today on RPGInquisitor, we’re diving deep into how to worldbuild a society where magic is […]

Mental Health and TTRPGs: Using Games for Therapeutic Storytelling

How roleplaying games offer more than adventure—they offer healing, growth, and connection When people hear “tabletop RPG,” they often picture dice, maps, goblins, and spreadsheets. What they don’t always see is the shy player learning to speak up, the burned-out adult processing grief through a cleric, or the isolated teen discovering a safe place to be themselves at the table. But those moments happen—quietly, powerfully, and often. TTRPGs aren’t just about leveling up. They’re about expressing identity, navigating emotion, and processing personal experiences through collaborative storytelling. Today on RPGInquisitor, we’re exploring the connection between mental health and roleplaying games—why these […]