Low-Level Combat Doesn’t Have to Be Boring: Spice It Up Without Overkilling the Party

Creative tactics, terrain tricks, and enemy behaviors to make early-game encounters unforgettable Level 1. Hit points like wet paper. Spells like sputtering candles. Damage rolls that feel more like polite pokes than actual threats. For new players, this is their first taste of combat. For seasoned GMs, it’s the struggle of making kobolds and goblins feel exciting for the fifth campaign in a row—without accidentally TPKing the party with a housecat. But here’s the truth: low-level combat doesn’t have to be boring. In fact, it’s a golden opportunity for creativity, drama, and fun—if you know how to juice it. Today […]

Forest Nymph Files Harassment Suit Against Local Bard

“You cannot seduce everything with a lute,” she says. “Sometimes we’re just trees.” By Claribelle Spindlehook, Investigative Reporter (and Certified Dryad Liaison) THE SYLVAN COURT – In what legal experts are already calling “a landmark case for sentient flora,” a forest nymph has filed formal charges of enchanted harassment, unwanted wooing, and aggressive serenading against a traveling bard known only by his stage name: Strumbold the Suggestive. The case—Nerilei v. Strumbold—was formally opened at dawn in the Grand Grove of Arbitration, where a panel of awakened shrubs and at least one visibly disgruntled willow presided over initial proceedings. The plaintiff, […]

Wormhole Opens Over Village, Spilling Time-Displaced Tourists

Confused ancient elves ask if tavern accepts mithril coins and interpretive poetry. By Able Quink, Senior Chrono-Disruption Correspondent BINDLEBURROW — Residents of this sleepy hamlet were enjoying a pleasantly mundane festival of cheese folding when a swirling, violet-silver vortex appeared in the sky and promptly dumped seventeen time-displaced elves, three woolly cattle, and one large obsidian sundial onto the village green. Witnesses describe the event as “loud, glowy, and full of screaming in rhymed couplets.” “We thought it was part of the entertainment,” said innkeeper Willa Tannibrook. “But then one of the tourists tried to pay for cider with a […]

Mayor of Greenspire Resigns After Town Hall Turns Into Literal Mimic

“I just wanted to upgrade the acoustics,” he says, digesting his resignation speech. By Thistle Grumplequill, Senior Correspondent for Civic Mishaps GREENSPIRE — In a shocking turn of events—followed immediately by several literal turns, gnashing teeth, and a regrettable belch—the Mayor of Greenspire officially resigned today after the town hall was revealed to be, in fact, a colossal mimic. The revelation came during the mid-week Council of Lanterns, when the south wing unexpectedly grew a tongue and attempted to consume Alderman Feltwick. “It had been humming for weeks,” said local librarian Betzy Fernwinder. “We just thought the acoustics were improving. […]

World-Building 101: Crafting Immersive TTRPG Settings

step-by-step guide to building vibrant, playable worlds for any tabletop campaign Whether you’re preparing your first homebrew map or fleshing out your tenth continent, world-building is one of the most rewarding—and occasionally overwhelming—parts of running a tabletop RPG. It’s where maps meet myth, where politics and geography shape gameplay, and where your players realize they’re in a world that breathes, not just one that waits for their next action. But how do you create a setting that feels alive, believable, and fun to play in—without writing a ten-volume lore bible no one reads? Welcome to World-Building 101, where we break […]

How to Create Memorable NPCs: Tips for Game Masters

Because the barkeep shouldn’t be forgettable—and neither should the world you build Non-player characters, or NPCs, are the lifeblood of any good tabletop campaign. They guide the players. Annoy them. Betray them. Heal them. Haunt them. And if you do it right? They live rent-free in your players’ heads forever. But let’s be honest—sometimes it’s hard to keep those characters from blending together into a gray, generic slurry of shopkeepers and quest-givers. How many gruff dwarves and mysterious cloaked strangers can one party meet before it all starts to blur? Today on RPGInquisitor, we’re diving into practical, creative, and repeatable […]

Top 10 Free TTRPG Systems You Can Start Playing Today

A gateway to incredible roleplaying experiences—without spending a single gold piece Tabletop role-playing games have never been more accessible, creative, or wildly diverse. But let’s be honest: cracking open a hardcover rulebook and realizing it costs more than your monthly spell component budget can be discouraging. What if we told you that some of the best, weirdest, and most imaginative TTRPGs out there are absolutely free? Whether you’re a curious newcomer, a game master on a budget, or a veteran player looking for your next favorite system, these free-to-play TTRPGs deliver depth, variety, and narrative power—no paywall required. So grab […]

How to Homebrew Safely: Balance Without Killing Fun

Guidelines for introducing custom rules or items without breaking the table There comes a point in every game master’s life when the rules… just aren’t enough. Maybe you want to create a new spell that lets your bard charm someone by tap dancing. Maybe your warlock wants a sentient umbrella that shoots fireballs. Or maybe your entire table is bored of existing subclasses and craving something new. Welcome to the world of homebrew. It’s exhilarating, creative, and dangerous. Done well? It’s unforgettable. Done poorly? It’s campaign-breaking, spotlight-hogging, or worse—it’s boring. So how do you walk the line between letting your […]

Black Powder & Brimstone: Demons, Gunfights, and Doom in the Wilds of the Weird

Inside the gritty, gunsmoke-drenched TTRPG from Free League Publishing If you like your roleplaying games with a little sulfur, a little lead, and a whole lot of trouble—let us introduce you to Black Powder and Brimstone, the infernal-fueled, bullet-bitten frontier of Free League Publishing’s grimdark fantasy offerings. This is a game about survival at the edge of damnation. About dragging your muddy boots across a cursed world that stopped asking for heroes and started praying for fewer monsters. But don’t get the wrong idea—this isn’t just another grim fantasy knockoff with undead cowboys. This is a fully realized system and […]

Why Every Party Needs a Cowardly Character

How fear-based characters add humor, drama, and surprise heroism to your next campaign Bravery is overrated. Sure, it’s cool when the paladin charges the dragon or the barbarian holds the bridge with 2 HP and a broken axe. But you know what your campaign really needs? A coward. The one who says, “Nope,” when danger looms. The one who hides behind barrels, fakes death at the first sign of danger, and questions everything the party tries to do. Why? Because in a world of heroes and monsters, the coward is what makes the story great. We’re here to make the […]