How to bring the cunning of Clue, the strategy of Risk, and the chaos of Monopoly into your magic system Not all spells need to be about fireballs and healing words. In fact, some of the most fun, flavorful, and memorable spells in a tabletop RPG aren’t borrowed from real-world […]
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Mr. Faust’s Footnotes: A Necessary Newsletter from a Fox with Filing Privileges
A formally informal invitation to explore the magical margins of the world of Fable In a world where sentient staircases argue with their architects, pastry betrayals are a weekly occurrence, and the constellations have an opinion about your haircut, one fox has taken it upon himself to document the absurd, […]
Build Cultures in Seconds: Dr. Sable’s Fantasy Culture Generator Toolkit
Worldbuilding just got faster, deeper, and dangerously addictive You sit down to prep your next session or start a fresh fantasy story. You’ve got a region mapped, a few names jotted down, maybe a vague sense of politics and terrain. But then comes the hardest part of worldbuilding: Creating a […]
MÖRK BORG: The Doom Metal TTRPG You Were Warned About
Apocalypse, rot, and rule-breaking brilliance—all bound in a glowing yellow grimoire. There are TTRPGs you play for character growth.There are TTRPGs you play for tactical strategy.And then there’s MÖRK BORG—the game you play to see how gloriously, how spectacularly, how thunderously it all ends. Published by Free League Publishing and […]
Blades in the Dark: The Ultimate TTRPG for Heists, Haunts, and Hard Choices
A full deep dive into the world of scoundrels, ghosts, and neon-noir criminal empires Some roleplaying games ask you to save the world.Blades in the Dark asks you to rob it. This isn’t your average fantasy game. There are no heroes here. No dungeons to clear or dragons to slay. […]
Fiasco: The Best Game for Disasters You Want to Happen
Chaos, Crime, and Catastrophe in a Box Sometimes, the dice aren’t about saving kingdoms, slaying dragons, or surviving a dungeon crawl. Sometimes… they’re about watching a plan go terribly wrong, your friends betray you in a Denny’s parking lot, and your dreams fall apart in the most hilarious way possible. […]
Tools of Power: Why D&D’s Spellbook Cards – Magic Items Set Might Be Your GM’s Best Friend
Organize your loot, inspire your players, and bring magic items to life—one card at a time. In any Dungeons & Dragons campaign, few moments are as memorable as discovering a powerful magic item. The ancient longsword sealed in stone.The mysterious ring that pulses when danger nears.The bag of beans that… […]
How to Make XP Rewards Feel Meaningful
Balancing Progression, Storytelling, and Milestone Systems in a Way Players Actually Care About We all remember the thrill of leveling up. The table claps. Dice are rolled. A new feat is unlocked. Maybe your fighter finally gets that sweet Extra Attack, or your wizard earns access to Fireball and immediately […]
The Best Way to Teach a Board Game (Without Losing the Room)
Tips for Explaining Complex Rules and Keeping Your Group Engaged—Even During the Tutorial You open the box. Gorgeous components, sleek board layout, cards brimming with possibility. You know this game is going to be amazing. Then you open the rulebook—and suddenly you’re reading an arcane incantation designed to summon confusion […]
Roleplaying Alignment in Games That Don’t Use It
How to Incorporate Moral Nuance and Character Growth in Systems Without a Strict Alignment Grid In classic tabletop roleplaying games, alignment used to be everything. Were you a righteous Paladin of Lawful Good, smiting evil with moral clarity? Or a Chaotic Neutral wild card, lovingly unpredictable and always three steps […]