Bricks & Sagas: Building an Ongoing LEGO Campaign (One Battle at a Time)

How to turn your LEGO builds into an epic, evolving tabletop narrative with characters, factions, and story arcs You’ve built the battlefield.You’ve raised the fortress, armed the orcs, posed the paladin mid-strike.The battle looks amazing—and maybe you’ve even started playing games with your builds. But now you want more. You want to tell a story. A story that spans kingdoms, betrayals, victories, and ruins. A story where your builds don’t just stand alone, but connect into a larger world of recurring characters, persistent consequences, and ever-changing terrain. Welcome to the world of LEGO campaign storytelling—where each build isn’t just a […]

Bricks of War: Building Epic Battle Sets with LEGO

How to bring combat scenes, campaigns, and conflicts to life—one stud at a time There’s a special magic that happens when you combine structured creativity with imaginative chaos. And in few places is that magic more apparent than in the world of LEGO battle sets. Not the official sets, necessarily (though there are some cool ones out there). No—we’re talking DIY battle scenes crafted from bins of mismatched bricks, custom minifigs, and the wild ambitions of builders who dream in stud-widths and turret fire. Whether you’re setting up a dramatic clash between mechs and pirates, staging a medieval siege on […]

Pirate Borg: Doom, Treasure, and the End of the World at Sea

The only RPG where your scurvy crew may die horribly—and you’ll love every second of it You don’t play Pirate Borg to be a hero. You play Pirate Borg to chase cursed treasure through a haunted archipelago, scream “Betrayal!” as your first mate steals the ship, and go down in legend with a gun in one hand and a cursed goblet in the other. This is not your friendly, rum-swigging, parrot-on-the-shoulder pirate fantasy. This is MÖRK BORG by way of Black Sails and Event Horizon—a doom metal sea crawl dripping with blood, sea salt, and desperation. Published by Free League […]

TTRPG Spells Inspired by Classic Board Game Mechanics

How to bring the cunning of Clue, the strategy of Risk, and the chaos of Monopoly into your magic system Not all spells need to be about fireballs and healing words. In fact, some of the most fun, flavorful, and memorable spells in a tabletop RPG aren’t borrowed from real-world folklore or high fantasy—they’re borrowed from board games. Yes, really. Board games are full of mechanics that drive drama, tension, and victory—not unlike the best spellcasting moments in TTRPGs. Whether it’s the calculated dominance of Risk, the deduction dance of Clue, or the spreading dread of Pandemic, each game has […]

Mr. Faust’s Footnotes: A Necessary Newsletter from a Fox with Filing Privileges

A formally informal invitation to explore the magical margins of the world of Fable In a world where sentient staircases argue with their architects, pastry betrayals are a weekly occurrence, and the constellations have an opinion about your haircut, one fox has taken it upon himself to document the absurd, the arcane, and the alarmingly underreported. His name is Faust. He is, by his own reckoning: You may now begin wondering why you haven’t subscribed already. Let’s fix that: 👉 Read and subscribe at faustffox.substack.com But if you’re the sort who needs a formal introduction—and truly, Faust would expect nothing […]

Build Cultures in Seconds: Dr. Sable’s Fantasy Culture Generator Toolkit

Worldbuilding just got faster, deeper, and dangerously addictive You sit down to prep your next session or start a fresh fantasy story. You’ve got a region mapped, a few names jotted down, maybe a vague sense of politics and terrain. But then comes the hardest part of worldbuilding: Creating a believable culture. A culture with customs, architecture, values. A society that feels lived-in. A religion that isn’t a carbon copy of real-world faith. A political system that isn’t just “monarchy, but magic.” It’s hard. It’s time-consuming. And if you’re building multiple cultures? That time balloons. Enter: Dr. Sable’s Fantasy Culture […]

MÖRK BORG: The Doom Metal TTRPG You Were Warned About

Apocalypse, rot, and rule-breaking brilliance—all bound in a glowing yellow grimoire. There are TTRPGs you play for character growth.There are TTRPGs you play for tactical strategy.And then there’s MÖRK BORG—the game you play to see how gloriously, how spectacularly, how thunderously it all ends. Published by Free League Publishing and Prophecy-engraved in glowing blackletter font, MÖRK BORG is not your average dungeon-crawling experience. It’s a rule-light, style-heavy, ink-drenched apocalypse that dares you to live, laugh, and loot in a world already doomed to die. See it on Amazon If you’re curious about what makes MÖRK BORG a modern cult classic, […]

Blades in the Dark: The Ultimate TTRPG for Heists, Haunts, and Hard Choices

A full deep dive into the world of scoundrels, ghosts, and neon-noir criminal empires Some roleplaying games ask you to save the world.Blades in the Dark asks you to rob it. This isn’t your average fantasy game. There are no heroes here. No dungeons to clear or dragons to slay. There are only gangs, scores, and shadows—and you, caught somewhere in between survival and ambition. Published by Evil Hat Productions, Blades in the Dark is a game that changed how we think about TTRPG pacing, narrative ownership, and the dynamics of risk and reward. Whether you’re a veteran GM, a […]

Fiasco: The Best Game for Disasters You Want to Happen

Chaos, Crime, and Catastrophe in a Box Sometimes, the dice aren’t about saving kingdoms, slaying dragons, or surviving a dungeon crawl. Sometimes… they’re about watching a plan go terribly wrong, your friends betray you in a Denny’s parking lot, and your dreams fall apart in the most hilarious way possible. Welcome to Fiasco—the award-winning, storytelling-forward game of cinematic calamity. This isn’t a classic fantasy roleplaying game. It’s not a strategy board game. It’s something stranger, looser, and often way more memorable. It’s the story of regular people with powerful ambition and poor impulse control—and the beautiful, broken mess they make. […]

Tools of Power: Why D&D’s Spellbook Cards – Magic Items Set Might Be Your GM’s Best Friend

Organize your loot, inspire your players, and bring magic items to life—one card at a time. In any Dungeons & Dragons campaign, few moments are as memorable as discovering a powerful magic item. The ancient longsword sealed in stone.The mysterious ring that pulses when danger nears.The bag of beans that… wait, why is the inn on fire? Magic items are more than just stat boosts or loot. They’re story hooks, personality markers, and player motivators rolled into one shiny treasure chest. But let’s be honest—managing all that arcane wonder across notebooks, rulebooks, and hastily scribbled index cards? That’s where things […]