Customizing Your TTRPG: Homebrew Rules and When to Use Them

Creating the game your table actually wants to play Homebrewing is the great frontier of tabletop RPGs. It’s the moment a GM says, “What if falling damage didn’t suck?”Or a player asks, “Can I play a talking sword that also brews coffee?”Or someone at the table—casually, inevitably—adds a rule about cheese-based sorcery and suddenly it’s canon. Custom rules are part of what makes tabletop RPGs so powerful. Unlike video games or board games, TTRPGs are inherently flexible, ready to be retooled, hacked, or completely rebuilt to fit the vibe of your table. But with great power comes… well, occasional chaos. […]

Dice Mechanics Explained: Understanding Probability in TTRPGs

Demystifying the math behind your dice rolls—so you can game smarter, not just harder Dice are the lifeblood of tabletop RPGs. From the tense roll of a d20 before a dragon strike to the satisfying tumble of percentile dice when looting the vaults of a forgotten lich, dice make magic—and misfortune—real. But beyond the clatter and chaos lies something much deeper: probability. Understanding how your dice really work can change how you build characters, approach challenges, and tell stories. Whether you’re a strategic player, a math-curious game master, or someone who just wants to know why you keep missing, this […]

Low-Level Combat Doesn’t Have to Be Boring: Spice It Up Without Overkilling the Party

Creative tactics, terrain tricks, and enemy behaviors to make early-game encounters unforgettable Level 1. Hit points like wet paper. Spells like sputtering candles. Damage rolls that feel more like polite pokes than actual threats. For new players, this is their first taste of combat. For seasoned GMs, it’s the struggle of making kobolds and goblins feel exciting for the fifth campaign in a row—without accidentally TPKing the party with a housecat. But here’s the truth: low-level combat doesn’t have to be boring. In fact, it’s a golden opportunity for creativity, drama, and fun—if you know how to juice it. Today […]

World-Building 101: Crafting Immersive TTRPG Settings

step-by-step guide to building vibrant, playable worlds for any tabletop campaign Whether you’re preparing your first homebrew map or fleshing out your tenth continent, world-building is one of the most rewarding—and occasionally overwhelming—parts of running a tabletop RPG. It’s where maps meet myth, where politics and geography shape gameplay, and where your players realize they’re in a world that breathes, not just one that waits for their next action. But how do you create a setting that feels alive, believable, and fun to play in—without writing a ten-volume lore bible no one reads? Welcome to World-Building 101, where we break […]

How to Create Memorable NPCs: Tips for Game Masters

Because the barkeep shouldn’t be forgettable—and neither should the world you build Non-player characters, or NPCs, are the lifeblood of any good tabletop campaign. They guide the players. Annoy them. Betray them. Heal them. Haunt them. And if you do it right? They live rent-free in your players’ heads forever. But let’s be honest—sometimes it’s hard to keep those characters from blending together into a gray, generic slurry of shopkeepers and quest-givers. How many gruff dwarves and mysterious cloaked strangers can one party meet before it all starts to blur? Today on RPGInquisitor, we’re diving into practical, creative, and repeatable […]

How to Homebrew Safely: Balance Without Killing Fun

Guidelines for introducing custom rules or items without breaking the table There comes a point in every game master’s life when the rules… just aren’t enough. Maybe you want to create a new spell that lets your bard charm someone by tap dancing. Maybe your warlock wants a sentient umbrella that shoots fireballs. Or maybe your entire table is bored of existing subclasses and craving something new. Welcome to the world of homebrew. It’s exhilarating, creative, and dangerous. Done well? It’s unforgettable. Done poorly? It’s campaign-breaking, spotlight-hogging, or worse—it’s boring. So how do you walk the line between letting your […]

Why Every Party Needs a Cowardly Character

How fear-based characters add humor, drama, and surprise heroism to your next campaign Bravery is overrated. Sure, it’s cool when the paladin charges the dragon or the barbarian holds the bridge with 2 HP and a broken axe. But you know what your campaign really needs? A coward. The one who says, “Nope,” when danger looms. The one who hides behind barrels, fakes death at the first sign of danger, and questions everything the party tries to do. Why? Because in a world of heroes and monsters, the coward is what makes the story great. We’re here to make the […]

Bricks & Sagas: Building an Ongoing LEGO Campaign (One Battle at a Time)

How to turn your LEGO builds into an epic, evolving tabletop narrative with characters, factions, and story arcs You’ve built the battlefield.You’ve raised the fortress, armed the orcs, posed the paladin mid-strike.The battle looks amazing—and maybe you’ve even started playing games with your builds. But now you want more. You want to tell a story. A story that spans kingdoms, betrayals, victories, and ruins. A story where your builds don’t just stand alone, but connect into a larger world of recurring characters, persistent consequences, and ever-changing terrain. Welcome to the world of LEGO campaign storytelling—where each build isn’t just a […]

Bricks of War: Building Epic Battle Sets with LEGO

How to bring combat scenes, campaigns, and conflicts to life—one stud at a time There’s a special magic that happens when you combine structured creativity with imaginative chaos. And in few places is that magic more apparent than in the world of LEGO battle sets. Not the official sets, necessarily (though there are some cool ones out there). No—we’re talking DIY battle scenes crafted from bins of mismatched bricks, custom minifigs, and the wild ambitions of builders who dream in stud-widths and turret fire. Whether you’re setting up a dramatic clash between mechs and pirates, staging a medieval siege on […]

TTRPG Spells Inspired by Classic Board Game Mechanics

How to bring the cunning of Clue, the strategy of Risk, and the chaos of Monopoly into your magic system Not all spells need to be about fireballs and healing words. In fact, some of the most fun, flavorful, and memorable spells in a tabletop RPG aren’t borrowed from real-world folklore or high fantasy—they’re borrowed from board games. Yes, really. Board games are full of mechanics that drive drama, tension, and victory—not unlike the best spellcasting moments in TTRPGs. Whether it’s the calculated dominance of Risk, the deduction dance of Clue, or the spreading dread of Pandemic, each game has […]